The Effect of Extrinsic Motivation and Gamification on Shopeefood Driver Performance in Demak Regency
DOI:
https://doi.org/10.55606/ijemr.v5i1.805Keywords:
Driver Performance, Extrinsic Motivation, Gamification, Gig Economy, ShopeeFoodAbstract
The development of the gig economy in Indonesia has driven an increase in the number of app-based work partners, including ShopeeFood drivers in Demak Regency. However, previous studies have shown inconsistent results regarding the effect of extrinsic motivation and gamification on driver performance, particularly in mid-sized cities with lower order volumes. This study aims to analyze the effect of extrinsic motivation and gamification on the performance of ShopeeFood drivers in Demak Regency. The approach used was quantitative with a saturated sampling technique (census sampling) of 105 active drivers as of December 12, 2025. Data were collected through questionnaires and analyzed using multiple linear regression. The results showed that extrinsic motivation had a positive and significant effect on performance (β = 0.299; sig. 0.000), as did gamification (β = 0.266; sig. 0.000). Income, incentives, job security, and working conditions, as well as gamification systems such as points, rewards, leaderboards, and levels, have been shown to increase driver engagement and performance. It was concluded that both variables effectively improved performance, so companies need to design extrinsic motivation and gamification systems that are realistic and adaptive to the characteristics of medium-sized cities.
References
Anggriyani, T. R. (2021). Pengaruh motivasi ekstrinsik terhadap kinerja karyawan PDAM Kabupaten Tabalong. Http://jurnal.stiatabalong.ac.id/index.php/japb, 4.
Anggriyani, T., & Rizqi, M. A. (2021). Pengaruh motivasi ekstrinsik terhadap kinerja karyawan PDAM Kabupaten Tabalong. Jurnal Ilmiah MEA (Manajemen, Ekonomi, dan Akuntansi), 4(X), 1615-1628.
Auliya, H. D., & Suhana. (2024). Pengaruh gaya kepemimpinan transformasional, motivasi intrinsik dan motivasi ekstrinsik terhadap kinerja karyawan PT Bank Rakyat Indonesia (Persero) KC Kendal. Al-Kharaj: Jurnal Ekonomi, Keuangan & Bisnis Syariah, 6(5), 3767-3777. https://doi.org/10.47467/alkharaj.v6i5.1860
Azhari, P., & Riadi, F. (2022). The effect of extrinsic motivation and compensation on employee performance (Study on employees at a retail company in the city of Bandung). Bisnis & Entrepreneurship, 16(2), 170-177. https://doi.org/10.55208/ftw3hx94
Basri, M., Mashuri, A., & Reski, M. (2023). Pengaruh motivasi intrinsik dan ekstrinsik terhadap kinerja aparat sipil negara. 8(2), 204-212.
Ghozali, G. (2021). Aplikasi analisis multivariate dengan program IBM SPSS 26 edisi 10.
Hamdani, H., Mulyanti, R. Y., & Abdillah, F. (2020). Pengaruh motivasi intrinsik dan ekstrinsik terhadap kinerja pengemudi Grabbike. Jurnal Ekobis: Ekonomi Bisnis & Manajemen, 9(2), 89-103. https://doi.org/10.37932/j.e.v9i2.53
Honorata, R., Retnowati, R., Sihombing, A. A., & Danang, D. (2024). Performance assessment through work gamification: Investigating engagement. South African Journal of Business Management, 55(1), 1-12. https://doi.org/10.4102/sajbm.v55i1.4287
Mardiatmoko, G. (2020). Pentingnya uji asumsi klasik pada analisis regresi linier berganda (studi kasus penyusunan persamaan allometrik kenari muda [Canarium indicum L.]). 14(3), 333-342. https://doi.org/10.30598/barekengvol14iss3pp333-342
Pranatawijaya, V. H., Widiatry, W., Priskila, R., & Putra, P. B. A. A. (2019). Penerapan skala Likert dan skala dikotomi pada kuesioner online. Jurnal Sains Dan Informatika, 5(2), 128-137. https://doi.org/10.34128/jsi.v5i2.185
Pratama, R. G., & Asmadi, I. (2025). Pengaruh motivasi kerja dan kepuasan kerja terhadap kinerja driver online Cengkareng Timur. RIGGS: Journal of Artificial Intelligence and Digital Business, 4(3), 3507-3516. https://doi.org/10.31004/riggs.v4i3.2496
Shafira, S., Dalimunthe, R. F., & H. H. (2025). Gamification in gig economy for ride-hailing drivers in Medan. 5(4), 2851-2868.
Sugiyono. (2020). Metode penelitian kuantitatif, kualitatif dan R & D. Alfabeta.
Uddin, A. S. M. A., & Das, D. (2023). The power of gamification in employee performance management. Open Journal of Business and Management, 11(06), 3452-3470. https://doi.org/10.4236/ojbm.2023.116188
Wang, L., & Zhao, X. (2023). Research on impact of work gamification on employee performance. Academic Journal of Business & Management, 5(26), 95-102. https://doi.org/10.25236/ajbm.2023.052615
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 International Journal of Economics and Management Research

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.




